Imagination Applied Press
The Forgotten Playbook Library
Overlooked public-domain ideas, rebuilt for modern families, educators, facilitators and communities.
Rescue what still works. Retire what does not. Make the useful part easy to act on.
Who it is for. Anyone running a room: parents, teachers, librarians, camp and group leaders.
Volume 1
The Screen-Free Group Games Handbook
60 Cooperative Activities for Classrooms, Camps, Meetings, and Youth Groups
Choose this when a group needs connection, coordination, listening, movement, reflection, or closure—and you want activities that do not rely on public elimination or forced disclosure.
Volume 2
How to Collect Family Stories
An Oral-History Field Guide for Recording, Preserving, and Sharing What Matters
Choose this when someone knows something you will never be able to Google—and you want to record it with consent, context, and a preservation plan.
Volume 3
The Vintage Maker Book
30 Old-School Crafts, Toys, Celebrations, and Adventures Rebuilt for Modern Kids
Choose this when children or groups need a screen-light project they can make, test, revise, and understand—not merely copy.
Volume 4
The Boredom Rescue Book
100 Screen-Free Things Kids Can Actually Do
Choose this when a child, family, classroom, library, camp, or after-school group needs a screen-free beginning matched to time, supplies, energy, independence, noise, company, or the kind of bored they are actually experiencing.
Volume 5
Cardboard Engineering for Kids
24 Builds From Shipping Boxes
Choose this when ordinary shipping boxes should become testable structures, mechanisms, games, and useful objects—and you want makers to plan, test, observe, and revise.
Volume 6
Raising a Lifelong Reader
36 Practical Invitations That Help Children Choose Books
Choose this when a child needs books, formats, places, and shared routines that feel possible to return to—and you want interest kept separate from skill, with explicit instruction still in view.